ARTICLES


ARTICLE # 01

BEGINNER's SELECTION for a BIGGERNER's AIRCRAFT: :


Recently, after 42 years away from the hobby, I decided to look for an RC aircraft. Keep in mind that when I want a new toy I want it now. The process I went through took about a day and a half before I purchased my aircraft. This is a process I use when researching just about anything I purchase weather it’s computer peripherals or any gadget I spark an interest in.
An RC helicopter was my choice. Now, the question was what one. I decided I wanted an RTF model.


exclusively posted by

 SARMAD JAVAID
+92-321-8811353


ARTICLE # 02

How do I learn to fly?

Like with RC, its best to have an instructor. The two-hands-on-a-handle approach is good - the student pilot holds the handle, and the instructor stands slightly behind and to the right. The instructor's left hand should be on the trainee's left shoulder and the right hand wrapped around the trainee's hand on the handle. A third person will be needed to launch the model.

The Muncie Control-liners have special dual handles. Having one or two of these units around is a ood investment for a club.
An instructor can also help you preflight, pull-test and adjust your airplane before it actually takes to the air. Remember that if your airplane is not balanced correctly (you DID put in that weight in the outboard wingtip, didn't you?) it won't fly well. For learning purposes, nose heavy is good.

The basic idea behind flying a control line airplane is that when you tilt the handle back towards yourself, you pull on the top line. This causes the airplane to go up. Inversely, when you tilt the handle the other way, the airplane goes down.
The big temptation for the beginner is to use the wrist to control the airplane. Don't use the wrist. Instead, aim your arm at the airplane, keeping the wrist stiff in the "neutral" position. Moving the entire arm up (pivoting at the shoulder) will cause the airplane to rise until it is right where you are pointing. Lowering the arm will cause the plane to descend. This rule works, until you start to fly inverted, which you won't for a while.

Flying off (short) grass (especially when the ground is soft) is best. Crashes will then result in far less damage. That said, launching off grass can be a problem. If you are learning by yourself, taking off the ground is the preferred way. Hand launches take a little getting used to, though if you have an instructor, the instructor can handle the takeoff. Hand launches, with neophyte pilots, usually result in the airplane ballooning and stalling. So bring some carpet remnants or cardboard to lay on the grass for take-off.

Getting dizzy while flying can be a problem, but after a few flights you will not get dizzy anymore. The smaller airplanes will tend to go around faster than the big ones (since the line lengths are shorter). In any case, you will usually get dizzy after the flight rather than while you are actually flying, since you are concentrating on your airplane rather than on the surroundings. To handle post-flight vertigo, after the flight is over, stand in the middle of the circle with your eyes shut. The world will seem to go around in the other direction, but the nausea and vertigo will disappear. When the world stops spinning, you can again open your eyes.

MAKE SURE THAT YOUR FLYING CIRCLE IS FREE OF OBSTRUCTIONS, THAT ANY SPECTATORS (WATCH OUT FOR SMALL CHILDREN!!) ARE FAR AWAY FROM THE CIRCLE AND THAT YOUR CIRCLE IS FAR AWAY FROM ANY ELECTRICAL WIRES!

exclusively posted by

 SARMAD JAVAID
+92-321-8811353

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